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ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
AftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Mosstomper Seedling450gJungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungl…
Health Potion50gConsume to restore Health over time
Mosstomper Seedling450gJungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungl…
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Mercury's Treads1,250gIncreases Move Speed and reduces duration of disabling effects
Liandry's Torment3,000gCharge up in combat to deal high damage over time, especially against durable enemies
Sunfire Aegis2,800gHigh armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
Sunfire Aegis2,800gHigh armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
Abyssal Mask2,650g350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .
Thornmail2,450g150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Abyssal Mask2,650g350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .Not enough data yet.
Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions .
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep , gaining Health and Duration. Level 9: Wards in the river are also Deep .
Treasure HunterUnique takedowns grant additional gold the first time they are collected.
Relentless HunterUnique takedowns grant permanent out of combat MS .
Ultimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate.
FlashTeleports you a short distance toward your cursor.
SmiteDeals true damage to a monster or minion.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
SmiteDeals true damage to a monster or minion.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
E›
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W
Mosstomper Seedling450gJungle Companions Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungl…
Health Potion50gConsume to restore Health over time
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Liandry's Torment3,000gCharge up in combat to deal high damage over time, especially against durable enemies›
Abyssal Mask2,650g350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .›
Sunfire Aegis2,800gHigh armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
Thornmail2,450g150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Jak'Sho, The Protean3,200g350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Abyssal Mask2,650g350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .
Jak'Sho, The Protean3,200g350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Thornmail2,450g150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Randuin's Omen2,700gGreatly increases defenses, activate to slow nearby enemies
Thornmail2,450g150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Jak'Sho, The Protean3,200g350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Abyssal Mask2,650g350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .
TwistedFate71.7%60
Zed63.0%119
Ekko62.0%79
Lissandra61.1%36
Xerath57.9%57
PAmumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage.
QAmumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
WOvercome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed.
EPermanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced.
RAmumu entangles surrounding enemy units in bandages, applying his Curse, damaging and stunning them.