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ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
First StrikeWhen you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Doran's Ring400gGood starting item for casters
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Sorcerer's Shoes1,100gEnhances Move Speed and magic damage
Mercury's Treads1,250gIncreases Move Speed and reduces duration of disabling effects
Dusk and Dawn3,100g300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals 0 bonus magic damage and heals you for 0 On-Hit and the…
Riftmaker3,100g70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Vo…
Nashor's Tooth2,900gIncreases Attack Speed, Ability Power, and Cooldown Reduction
Shadowflame3,200g110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Riftmaker3,100g70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Vo…
Nashor's Tooth2,900gIncreases Attack Speed, Ability Power, and Cooldown Reduction
Rabadon's Deathcap3,500gMassively increases Ability Power
Shadowflame3,200g110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Riftmaker3,100g70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Vo…
Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
FlashTeleports you a short distance toward your cursor.
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
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Doran's Ring400gGood starting item for casters
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Sorcerer's Shoes1,100gEnhances Move Speed and magic damage
Dusk and Dawn3,100g300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals 0 bonus magic damage and heals you for 0 On-Hit and the…›
Shadowflame3,200g110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.›
Rabadon's Deathcap3,500gMassively increases Ability Power
Void Staff3,000gIncreases magic damage
Rabadon's Deathcap3,500gMassively increases Ability Power
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions
Void Staff3,000gIncreases magic damage
Rabadon's Deathcap3,500gMassively increases Ability Power
Void Staff3,000gIncreases magic damage
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions
Rabadon's Deathcap3,500gMassively increases Ability Power
Quinn75.0%32
Pantheon70.0%20
XinZhao67.6%37
Sejuani65.9%41
Udyr63.2%57
PGwen's attacks deal bonus magic damage based on the targets health. She heals for a portion of the damage dealt to champions by this effect.
QGwen snips her scissors in a cone up to 6 times dealing magic damage. Gwen deals true damage to units in the center and applies her passive to them on each snip.
WGwen summons mist that protects her from enemies outside of it. She can only be targeted by enemies who enter the mist.
EGwen dashes a short distance then gains Attack Speed, attack range, and magic damage On-Hit for a few seconds. If she hits an enemy during that time, this Ability's cooldown is partially refunded.
RGwen hurls a needle that slows enemies hit, deals magic damage, and applies A Thousand Cuts to champions hit. This ability can be cast up to two more times, with each cast throwing additional needles and dealing more damage.