vs
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
Deathfire TouchDamaging a champion with an ability burns them over time.
Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Doran's Blade450gGood starting item for attackers
Health Potion50gConsume to restore Health over time
Doran's Helm450g150 Health 8 Armor 8 Magic Resist Helping Hand Attacks deal 5 bonus physical damage to minions.
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Boots of Swiftness1,000gEnhances Move Speed and reduces the effect of slows
Gluttonous Greaves1,000gIncreases Attack Damage based on maximum Mana
Hubris2,800g55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.
The Collector3,000g50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .
The Collector3,000g50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .
Phantom Dancer2,650gMove faster while attacking enemies and gain a shield when on low health.
Infinity Edge3,500gMassively enhances critical strikes
Infinity Edge3,500gMassively enhances critical strikes
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Rapid Firecannon2,650gMovement builds charges that release a sieging fire attack on release
Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Sorcery
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seco…
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilitie…
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed .
Absolute FocusWhile above 70% health, gain extra adaptive damage .
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
FlashTeleports you a short distance toward your cursor.
BarrierGain a brief Shield.
FlashTeleports you a short distance toward your cursor.
GhostGain Move Speed and ignore unit collision for the duration.
CleanseRemoves all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
FlashTeleports you a short distance toward your cursor.
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E
Doran's Blade450gGood starting item for attackers
Health Potion50gConsume to restore Health over time
Boots of Swiftness1,000gEnhances Move Speed and reduces the effect of slows
Hubris2,800g55 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.›
The Collector3,000g50 Attack Damage 10 Lethality 25% Critical Strike Chance Death Your damage executes champions that are below 5% Health. Taxes Champion kills grant 25 bonus gold .›
Infinity Edge3,500gMassively enhances critical strikes
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Rapid Firecannon2,650gMovement builds charges that release a sieging fire attack on release
Infinity Edge3,500gMassively enhances critical strikes
Rapid Firecannon2,650gMovement builds charges that release a sieging fire attack on release
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Guardian Angel3,200gPeriodically revives champion upon death
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Rapid Firecannon2,650gMovement builds charges that release a sieging fire attack on release
Infinity Edge3,500gMassively enhances critical strikes
TwistedFate66.7%30
Annie65.4%26
Shaco55.6%126
Milio55.4%251
Teemo54.7%75
PJhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.
QJhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.
WJhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.

Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.
RJhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.