vs
GuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
ElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage .
Unsealed SpellbookSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Mercury's Treads1,250gIncreases Move Speed and reduces duration of disabling effects
Zeke's Convergence2,200gGrants you and your ally bonuses when you cast your ultimate.
Locket of the Iron Solari2,200gActivate to shield nearby allies from damage
Imperial Mandate2,400gDefer damage until later.
Locket of the Iron Solari2,200gActivate to shield nearby allies from damage
Shurelya's Battlesong2,200gActivate to speed up nearby allies.
Knight's Vow2,300gPartner with an ally to protect each other
Knight's Vow2,300gPartner with an ally to protect each otherNot enough data yet.
Resolve
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
AftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
GuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions .
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep , gaining Health and Duration. Level 9: Wards in the river are also Deep .
Treasure HunterUnique takedowns grant additional gold the first time they are collected.
Relentless HunterUnique takedowns grant permanent out of combat MS .
Ultimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate.
FlashTeleports you a short distance toward your cursor.
HealRestores Health and grants Move Speed to you and target allied champion.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
W›
E›
Q
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Zeke's Convergence2,200gGrants you and your ally bonuses when you cast your ultimate.›
Locket of the Iron Solari2,200gActivate to shield nearby allies from damage›
Knight's Vow2,300gPartner with an ally to protect each other
Knight's Vow2,300gPartner with an ally to protect each other
Shurelya's Battlesong2,200gActivate to speed up nearby allies.
Bandlepipes2,300g200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for 0 seconds. Fanfare grants you 20 Move Speed . While you ha…
Imperial Mandate2,400gDefer damage until later.
Shurelya's Battlesong2,200gActivate to speed up nearby allies.
Knight's Vow2,300gPartner with an ally to protect each other
Shurelya's Battlesong2,200gActivate to speed up nearby allies.
Knight's Vow2,300gPartner with an ally to protect each other
Bandlepipes2,300g200 Health 15 Ability Haste 20 Armor 20 Magic Resist Fanfare Slowing or Immobilizing an enemy champion grants Fanfare for 0 seconds. Fanfare grants you 20 Move Speed . While you ha…
Seraphine68.6%35
Swain65.0%20
Aphelios59.6%57
Viktor59.6%52
Xayah55.0%665
PRakan periodically gains a shield.
QFlings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
WDashes to a location, knocking up nearby enemies on arrival.
EFlies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
RGains Move Speed, charming and dealing magic damage to enemies touched.