vs
Deathfire TouchDamaging a champion with an ability burns them over time.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Doran's Ring400gGood starting item for casters
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Tear of the Goddess400gIncreases maximum Mana as Mana is spent
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Mercury's Treads1,250gIncreases Move Speed and reduces duration of disabling effects
Sorcerer's Shoes1,100gEnhances Move Speed and magic damage
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Rod of Ages2,600g45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Etern…
Archangel's Staff2,900gIncreases Ability Power based on maximum Mana
Archangel's Staff2,900gIncreases Ability Power based on maximum Mana
Actualizer2,800g90 Ability Power 300 Mana 10 Ability Haste Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain 0 increased Ability…
Actualizer2,800g90 Ability Power 300 Mana 10 Ability Haste Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain 0 increased Ability…
Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seco…
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilitie…
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed .
Absolute FocusWhile above 70% health, gain extra adaptive damage .
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
GhostGain Move Speed and ignore unit collision for the duration.
FlashTeleports you a short distance toward your cursor.
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Q›
E›
W
Doran's Ring400gGood starting item for casters
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Mercury's Treads1,250gIncreases Move Speed and reduces duration of disabling effects
Rod of Ages2,600g45 Ability Power 350 Health 500 Mana Timeless This item gains 10 Health , 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level. Etern…›
Archangel's Staff2,900gIncreases Ability Power based on maximum Mana›
Actualizer2,800g90 Ability Power 300 Mana 10 Ability Haste Mana Made Real (0s) For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain 0 increased Ability…
Rabadon's Deathcap3,500gMassively increases Ability Power
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions
Frozen Heart2,500gMassively increases Armor and slows enemy basic attacks
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions
Rabadon's Deathcap3,500gMassively increases Ability Power
Void Staff3,000gIncreases magic damage
Rabadon's Deathcap3,500gMassively increases Ability Power
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions
Void Staff3,000gIncreases magic damage
Evelynn69.7%33
Zac58.8%51
Ivern58.8%34
Ambessa57.7%26
Ekko56.8%37
PRyze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.
QPassively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.
WRyze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted.

Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy.
RPassively, Overload deals even more damage against targets with Flux. On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.