vs
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Control Ward75gUsed to disable wards and invisible traps in an area.Not enough data yet.
Mikael's Blessing2,300gActivate to remove all disabling effects from an allied champion
Moonstone Renewer2,200gYour heals and shields cool down faster and have greater effect on low health alliesNot enough data yet.
Not enough data yet.
Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seco…
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilitie…
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed .
Absolute FocusWhile above 70% health, gain extra adaptive damage .
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
ExhaustSlows target enemy champion and reduces their damage dealt.
HealRestores Health and grants Move Speed to you and target allied champion.
ExhaustSlows target enemy champion and reduces their damage dealt.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
HealRestores Health and grants Move Speed to you and target allied champion.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Control Ward75gUsed to disable wards and invisible traps in an area.
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Mikael's Blessing2,300gActivate to remove all disabling effects from an allied champion›
Moonstone Renewer2,200gYour heals and shields cool down faster and have greater effect on low health allies›
Ardent Censer2,200gShield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.
Knight's Vow2,300gPartner with an ally to protect each other
Dawncore2,500g45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
Redemption2,300gActivate to heal allies and damage enemies in an area
Redemption2,300gActivate to heal allies and damage enemies in an area
Dawncore2,500g45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
Knight's Vow2,300gPartner with an ally to protect each other
Knight's Vow2,300gPartner with an ally to protect each other
Dawncore2,500g45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
Redemption2,300gActivate to heal allies and damage enemies in an area
Mel66.7%21
Varus61.3%31
Katarina55.6%99
Zeri53.6%978
Lucian53.1%463
PPeriodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to. While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attached to them.
QYuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period.
WYuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.
EShields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.
RYuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.