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Inspiration
Glacial AugmentImmobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
Unsealed SpellbookSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
First StrikeWhen you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash . Hexflash : Channel, then blink to a new location.
Magical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash BackGet some gold back when you purchase Legendary Items.
Triple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp TonicPotions grant some restoration immediately.
Biscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Cosmic Insight+ 18 Summoner Spell Haste + 10 Item Haste
Approach VelocityBonus MS towards nearby enemy champions that are movement impaired , increased for enemy champions that you impair.
Jack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste . Gain bonus Adaptive Force at 5 and 10 stacks.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
FlashTeleports you a short distance toward your cursor.
HealRestores Health and grants Move Speed to you and target allied champion.
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Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Voltaic Cyclosword3,000g55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % targ…›
Black Cleaver3,000gDealing physical damage to enemy champions reduces their Armor›
Sundered Sky3,100g40 Attack Damage 400 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .
Black Cleaver3,000gDealing physical damage to enemy champions reduces their Armor
Sundered Sky3,100g40 Attack Damage 400 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .
Black Cleaver3,000gDealing physical damage to enemy champions reduces their Armor
Sundered Sky3,100g40 Attack Damage 400 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .No matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PPeriodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.
QAatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
WAatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.

Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.
RAatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.