Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% @CritGranted@% Crit Chance.
Tier: S+
Pick %: 18%
Thread the Needle
Thread the NeedleGain @PercentPen*100@% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.
Tier: S+
Pick %: 14%
Silver
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain @APAmp*100@% Ability Power.
Tier: S+
Pick %: 9%
Contract Killer
Contract KillerEach round, mark an opposing champion. That champion takes @DamageAmp*100@% extra damage and grants an +%i:goldCoins%@Gold@ gold when killed.
Thread the NeedleGain @PercentPen*100@% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration.
Tier: S+
Pick %: 14%
Transmute: Prismatic
Transmute: PrismaticGain a random %i:Augment% Prismatic Augment.
Tier: S+
Pick %: 10%
Prismatic
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% @CritGranted@% Crit Chance.
Tier: S+
Pick %: 18%
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain @Haste@ Ability Haste.
Tier: S+
Pick %: 13%
Clown College
Clown CollegeGain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.