Bard
S

Bard Top

the Wandering Caretaker · Support · Mage
WR
0.0%Pick
2.5%Ban
1Games
Ranked Solo · Patch 16.14
Only 1 game recorded for this role so far, below the 20 needed to show a win rate. We are still ingesting matches for this patch, so these builds will firm up over the next few days.
Emerald+ builds
Runes
Domination
ElectrocuteDark HarvestHail of Blades
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter
Resolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashHeal100.0%
Starter

No data.

Boots
Ionian Boots of Lucidity
Core build

Ability max order

1 games
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Item options

4th item

Not enough data yet.

5th item

Not enough data yet.

Situational

Not enough data yet.

Popular full builds

No full build has enough games yet.

Build orders
Needlessly Large RodAmplifying TomeZhonya's HourglassBoots
100.0%
1

Matchups

Minimum 5 games per pairing

No matchup has reached 5games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.

Abilities

Resource: Mana
P
Traveler's CallPassive

Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit. Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

Q
Cosmic BindingCooldown 11/10/9/8/7s

Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

W
Caretaker's ShrineNo cooldown

Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

E
Magical JourneyCooldown 22/20.5/19/17.5/16s

Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

R
Tempered FateCooldown 110/95/80s

Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.