Diana
D

Diana Jungle

Scorn of the Moon · Fighter · Assassin
42.6%WR
2.8%Pick
2.2%Ban
101Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashSmite42.0%
SmiteIgnite100.0%1
Starter
Scorchclaw PupHealth Potion
Boots
Sorcerer's Shoes
Core build
Dusk and Dawn
Riftmaker
Zhonya's Hourglass

Ability max order

27 games
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Item options

4th item
Rabadon's Deathcap
Rabadon's Deathcap
14.3% 7
Zhonya's Hourglass
Zhonya's Hourglass
75.0% 4
Void Staff
Void Staff
33.3% 3
5th item
Void Staff
Void Staff
33.3% 3
Rabadon's Deathcap
Rabadon's Deathcap
33.3% 3
Frozen Heart
Frozen Heart
100.0% 1
Situational
Rabadon's Deathcap
Rabadon's Deathcap
20.0% 10
Void Staff
Void Staff
28.6% 7
Zhonya's Hourglass
Zhonya's Hourglass
60.0% 5
Shadowflame
Shadowflame
0.0% 2
Bloodletter's Curse
Bloodletter's Curse
50.0% 2
Liandry's Torment
Liandry's Torment
100.0% 2
Popular full builds
Dusk and DawnRiftmakerZhonya's HourglassSorcerer's Shoes
18
Hextech RocketbeltRiftmakerZhonya's HourglassPlated SteelcapsVoid StaffShadowflame
5
Dusk and DawnRiftmakerRabadon's DeathcapSorcerer's Shoes
4
Build orders
Scorchclaw PupAmplifying TomeAmplifying TomeHextech Alternator
50.0%
6
Scorchclaw PupDark SealAmplifying TomeHextech Alternator
50.0%
4
Scorchclaw PupDark SealAmplifying TomeGlowing Mote
25.0%
4

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Mana
P
Moonsilver BladePassive

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

Q
Crescent StrikeCooldown 8/7.5/7/6.5/6s

Unleashes a bolt of lunar energy in an arc dealing magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

W
Pale CascadeCooldown 15/13.5/12/10.5/9s

Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

E
Lunar RushCooldown 22/20/18/16/14s

Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

R
MoonfallCooldown 100/90/80s

Diana reveals and draws in all nearby enemies and slows them. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.