Gnar
S

Gnar Jungle

the Missing Link · Fighter · Tank
WR
0.0%Pick
0.8%Ban
1Games
Ranked Solo · Patch 16.14
Only 1 game recorded for this role so far, below the 20 needed to show a win rate. We are still ingesting matches for this patch, so these builds will firm up over the next few days.
Emerald+ builds
Runes
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashSmite100.0%
Starter
Mosstomper SeedlingHealth Potion
Boots
Mercury's Treads
Core build
Trinity Force
Black Cleaver
Sterak's Gage

Item options

4th item

Not enough data yet.

5th item

Not enough data yet.

Situational

Not enough data yet.

Popular full builds
Trinity ForceBlack CleaverSterak's GageMercury's Treads
1
Build orders
Mosstomper SeedlingHearthbound AxeRuby CrystalSheen
100.0%
1

Matchups

Minimum 5 games per pairing

No matchup has reached 5games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.

Abilities

Resource: Rage
P
Rage GenePassive

While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

Q
Boomerang Throw / Boulder TossCooldown 16/14.5/13/11.5/10s

Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced. Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

W
Hyper / WallopCooldown 7s

Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed. Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

E
Hop / CrunchCooldown 22/19.5/17/14.5/12s

Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further. Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

R
GNAR!Cooldown 90/60/30s

Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.