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Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seco…
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilitie…
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed .
Absolute FocusWhile above 70% health, gain extra adaptive damage .
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions .
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep , gaining Health and Duration. Level 9: Wards in the river are also Deep .
Treasure HunterUnique takedowns grant additional gold the first time they are collected.
Relentless HunterUnique takedowns grant permanent out of combat MS .
Ultimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate.
FlashTeleports you a short distance toward your cursor.
HealRestores Health and grants Move Speed to you and target allied champion.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
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Q
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Boots of Swiftness1,000gEnhances Move Speed and reduces the effect of slows
Shurelya's Battlesong2,200gActivate to speed up nearby allies.›
Moonstone Renewer2,200gYour heals and shields cool down faster and have greater effect on low health allies›
Redemption2,300gActivate to heal allies and damage enemies in an area
Dawncore2,500g45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.
Shurelya's Battlesong2,200gActivate to speed up nearby allies.
Redemption2,300gActivate to heal allies and damage enemies in an area
Imperial Mandate2,400gDefer damage until later.
Dawncore2,500g45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.
Redemption2,300gActivate to heal allies and damage enemies in an area
Dawncore2,500g45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen First Light Gain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.
Redemption2,300gActivate to heal allies and damage enemies in an area
Shurelya's Battlesong2,200gActivate to speed up nearby allies.
Yasuo65.0%80
Corki64.5%31
Ziggs62.2%37
Twitch61.5%91
Tristana59.6%151
PJanna's allies gain Move Speed moving towards her. Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
QBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
WJanna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.

Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
RJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.