
Q
W
E
R
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage .
Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions .
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep , gaining Health and Duration. Level 9: Wards in the river are also Deep .
Treasure HunterUnique takedowns grant additional gold the first time they are collected.
Relentless HunterUnique takedowns grant permanent out of combat MS .
Ultimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate.
Precision
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
FlashTeleports you a short distance toward your cursor.
HealRestores Health and grants Move Speed to you and target allied champion.
Q›
E›
W
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Umbral Glaive2,800gProvides trap and ward detection periodically›
Zeke's Convergence2,200gGrants you and your ally bonuses when you cast your ultimate.›
Locket of the Iron Solari2,200gActivate to shield nearby allies from damage
Locket of the Iron Solari2,200gActivate to shield nearby allies from damage
Zeke's Convergence2,200gGrants you and your ally bonuses when you cast your ultimate.
Voltaic Cyclosword3,000g55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % targ…
Thornmail2,450g150 Health 75 Armor Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Hollow Radiance2,800gImmobilize enemies to gain a shield. Activate to run faster at opponents.
Locket of the Iron Solari2,200gActivate to shield nearby allies from damage
Zeke's Convergence2,200gGrants you and your ally bonuses when you cast your ultimate.
Voltaic Cyclosword3,000g55 Attack Damage 10 Lethality 10 Ability Haste Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready. Firmament Your Energized Attack deals % targ…
Yunara45.0%20
PJarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
QJarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
WJarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.

Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
RJarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.