ADAPtConvert Bonus Attack Damage to Ability Power. Gain @APAmp*100@% Ability Power.
Tier: S+
Pick %: 8%
Contract Killer
Contract KillerEach round, mark an opposing champion. That champion takes @DamageAmp*100@% extra damage and grants an +%i:goldCoins%@Gold@ gold when killed.
Tier: S+
Pick %: 6%
Gold
Phenomenal Evil
Phenomenal EvilPermanently gain @APPerProc@ Ability Power when you hit an enemy with an Ability. If taken after round @RoundCounterForBonusAP@, gain @BonusAPForLatePick@ Ability Power.
Tier: S+
Pick %: 14%
Big Brain
Big BrainAt the start of each round, gain @ShieldBaseTooltip@ Shield for every %i:scaleAP% @AP@ Ability Power.
Tier: S+
Pick %: 14%
Transmute: Prismatic
Transmute: PrismaticGain a random %i:Augment% Prismatic Augment.
Tier: S+
Pick %: 10%
Prismatic
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain %i:scaleCrit% @CritGranted@% Crit Chance.
Tier: S+
Pick %: 21%
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain @Haste@ Ability Haste.
Tier: S+
Pick %: 14%
Eureka
EurekaGain Ability Haste equal to @APToHasteConversion*100@% Ability Power.