
Q
W
E
R
Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seco…
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilitie…
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed .
Absolute FocusWhile above 70% health, gain extra adaptive damage .
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
HealRestores Health and grants Move Speed to you and target allied champion.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Ardent Censer2,200gShield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.›
Moonstone Renewer2,200gYour heals and shields cool down faster and have greater effect on low health allies›
Echoes of Helia2,200gDamage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foesNot enough data yet.
Not enough data yet.
Not enough data yet.
No matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PMilio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.
QKick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.
WCreate an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.
EMilio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.
RMilio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.