
Q
W
E
R
Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seco…
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilitie…
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed .
Absolute FocusWhile above 70% health, gain extra adaptive damage .
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
FlashTeleports you a short distance toward your cursor.
GhostGain Move Speed and ignore unit collision for the duration.
Q›
E›
W
Doran's Ring400gGood starting item for casters
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Gluttonous Greaves1,000gIncreases Attack Damage based on maximum Mana
Hextech Gunblade3,000gIncreases Attack Damage and Ability Power, activate to slow a target›
Riftmaker3,100g70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Vo…›
Sterak's Gage3,200gShields against large bursts of damage
Dusk and Dawn3,100g300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals 0 bonus magic damage and heals you for 0 On-Hit and the…
Sterak's Gage3,200gShields against large bursts of damage
Liandry's Torment3,000gCharge up in combat to deal high damage over time, especially against durable enemies
Abyssal Mask2,650g350 Health 45 Magic Resist 15 Ability Haste Unmake Nearby enemy champions take 12% more magic damage .
Dusk and Dawn3,100g300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed Spellblade (0s) After using an Ability, your next Attack deals 0 bonus magic damage and heals you for 0 On-Hit and the…
Sterak's Gage3,200gShields against large bursts of damage
Liandry's Torment3,000gCharge up in combat to deal high damage over time, especially against durable enemiesNo matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PMordekaiser gains a powerful damage aura and Move Speed after landing 3 attacks or spells against champions or monsters.
QMordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
WMordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
EMordekaiser pulls all enemies in an area.
RMordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.