
Q
W
E
R
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage .
Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions .
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep , gaining Health and Duration. Level 9: Wards in the river are also Deep .
Treasure HunterUnique takedowns grant additional gold the first time they are collected.
Relentless HunterUnique takedowns grant permanent out of combat MS .
Ultimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate.
Precision
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
FlashTeleports you a short distance toward your cursor.
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
Q›
E›
W
Long Sword350gSlightly increases Attack Damage
Refillable Potion150gRestores Health over time. Refills at shop.
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Profane Hydra2,850g55 Attack Damage 18 Lethality 10 Ability Haste Cleave Attacks deal physical damage to nearby enemies. Heretical Cleave Deal physical damage around you.›
Axiom Arc2,750g55 Attack Damage 18 Lethality 20 Ability Haste Flux When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.›
Serylda's Grudge3,000g45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Serylda's Grudge3,000g45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Mortal Reminder3,000gOvercomes enemies with high Health recovery and Armor
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Guardian Angel3,200gPeriodically revives champion upon death
Guardian Angel3,200gPeriodically revives champion upon death
Serylda's Grudge3,000g45 Attack Damage 35% Armor Penetration 15 Ability Haste Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Mortal Reminder3,000gOvercomes enemies with high Health recovery and ArmorNo matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PEvery few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. Nocturne's basic attacks reduce this cooldown.
QNocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.
WNocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.

Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
RNocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.