Rell
S

Rell Support

the Iron Maiden · Tank · Support
55.9%WR
4.0%Pick
1.3%Ban
143Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Resolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashIgnite53.2%
FlashHeal56.3%48
ExhaustFlash68.8%16
Starter
Health PotionHealth Potion
Boots
Ionian Boots of Lucidity
Core build
Zeke's Convergence
Locket of the Iron Solari
Knight's Vow

Ability max order

2 games
WWEEQQ
123456789101112131415161718
QQQQQQ
WWWWWW
EEEEEE
RRRR

Item options

4th item
Bandlepipes
Bandlepipes
50.0% 2
Protoplasm Harness
Protoplasm Harness
0.0% 1
Morellonomicon
Morellonomicon
100.0% 1
5th item
Bandlepipes
Bandlepipes
0.0% 1
Situational
Bandlepipes
Bandlepipes
33.3% 3
Protoplasm Harness
Protoplasm Harness
0.0% 2
Morellonomicon
Morellonomicon
100.0% 1
Knight's Vow
Knight's Vow
100.0% 1
Locket of the Iron Solari
Locket of the Iron Solari
0.0% 1
Sunfire Aegis
Sunfire Aegis
100.0% 1
Popular full builds
Zeke's ConvergenceLocket of the Iron SolariKnight's VowPlated Steelcaps
65.0%
20
Locket of the Iron SolariBandlepipesZeke's ConvergenceProtoplasm HarnessPlated Steelcaps
6
Locket of the Iron SolariZeke's ConvergenceProtoplasm HarnessMercury's Treads
5
Build orders
BootsRuby CrystalKindlegemCloth Armor
57.1%
7
Ruby CrystalBootsKindlegemCloth Armor
40.0%
5
BootsRuby CrystalIonian Boots of LucidityKindlegem
75.0%
4

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Mana
P
Break the MoldPassive

Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

Q
Shattering StrikeCooldown 11/10.5/10/9.5/9s

Rell deals magic damage to units in a line, breaking their shields and stunning them.

W
Ferromancy: Crash DownCooldown 10s

Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

E
Full TiltCooldown 14/13/12/11/10s

Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

R
Magnet StormCooldown 120/100/80s

Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.