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ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Doran's Blade450gGood starting item for attackers
Health Potion50gConsume to restore Health over time
Doran's Shield450gGood defensive starting item
Health Potion50gConsume to restore Health over time
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Mercury's Treads1,250gIncreases Move Speed and reduces duration of disabling effects
Stridebreaker3,300g40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35%…
Black Cleaver3,000gDealing physical damage to enemy champions reduces their Armor
Black Cleaver3,000gDealing physical damage to enemy champions reduces their Armor
Stridebreaker3,300g40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35%…
Hullbreaker3,000g40 Attack Damage 500 Health 4% Move Speed Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage , increased against Structures. Boarding Party…
Overlord's Bloodmail3,300g30 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
FlashTeleports you a short distance toward your cursor.
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
FlashTeleports you a short distance toward your cursor.
GhostGain Move Speed and ignore unit collision for the duration.
Q›
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E
Doran's Blade450gGood starting item for attackers
Health Potion50gConsume to restore Health over time
Plated Steelcaps1,200gEnhances Move Speed and reduces incoming basic attack damage
Black Cleaver3,000gDealing physical damage to enemy champions reduces their Armor›
Stridebreaker3,300g40 Attack Damage 25% Attack Speed 450 Health Cleave Attacks deal physical damage to nearby enemies. Breaking Shockwave Deal physical damage and Slow nearby enemies by 35%. Gain 35%…›
Overlord's Bloodmail3,300g30 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
Sterak's Gage3,200gShields against large bursts of damage
Overlord's Bloodmail3,300g30 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
Spear of Shojin3,100gReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
Spear of Shojin3,100gReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
Sterak's Gage3,200gShields against large bursts of damage
Warmog's Armor3,100gGrants massive Health and Health Regen
Sterak's Gage3,200gShields against large bursts of damage
Spear of Shojin3,100gReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
Overlord's Bloodmail3,300g30 Attack Damage 550 Health Tyranny Gain 2.5% of your bonus Health as Attack Damage . Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
Pantheon76.2%21
Jax65.9%41
Evelynn64.4%90
Vi59.3%81
Darius59.3%27
PSett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.
QSett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
WSett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.

Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
RSett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.