Sett
D

Sett Support

the Boss · Fighter · Tank
46.2%WR
0.3%Pick
1.2%Ban
26Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Inspiration
Glacial AugmentUnsealed SpellbookFirst Strike
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashIgnite43.5%
ExhaustFlash50.0%2
FlashHeal100.0%1
Starter
Health PotionHealth Potion
Boots
Boots of Swiftness
Core build
Zeke's Convergence
Protoplasm Harness
Thornmail

Item options

4th item
Bandlepipes
Bandlepipes
0.0% 1
5th item

Not enough data yet.

Situational
Bandlepipes
Bandlepipes
0.0% 1
Popular full builds
Zeke's ConvergenceProtoplasm HarnessThornmailMercury's Treads
1
Dead Man's PlateZeke's ConvergenceLocket of the Iron SolariBandlepipesBoots of Swiftness
1
Trinity ForceOverlord's BloodmailChempunk ChainswordPlated Steelcaps
1
Build orders
BootsRuby CrystalBoots of SwiftnessCloth Armor
50.0%
2
BootsCloth ArmorRuby CrystalWinged Moonplate
50.0%
2
BootsLong SwordLong SwordLong Sword
0.0%
1

Matchups

Minimum 5 games per pairing

No matchup has reached 5games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.

Abilities

Resource: Grit
P
Pit GritPassive

Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.

Q
Knuckle DownCooldown 9/8/7/6/5s

Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.

W
HaymakerCooldown 18/16.5/15/13.5/12s

Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.

E
FacebreakerCooldown 16/14.5/13/11.5/10s

Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.

R
The Show StopperCooldown 120/100/80s

Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.