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Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
FlashTeleports you a short distance toward your cursor.
TeleportAfter a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
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Doran's Ring400gGood starting item for casters
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Sorcerer's Shoes1,100gEnhances Move Speed and magic damage
Hextech Rocketbelt2,650gActivate to dash forward and unleash a fiery explosion›
Zhonya's Hourglass3,250gActivate to become invincible but unable to take actions›
Riftmaker3,100g70 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Vo…
Shadowflame3,200g110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Bloodletter's Curse2,900g65 Ability Power 400 Health 15 Ability Haste Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 tim…
Void Staff3,000gIncreases magic damage
Shadowflame3,200g110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Bloodletter's Curse2,900g65 Ability Power 400 Health 15 Ability Haste Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 tim…
Rabadon's Deathcap3,500gMassively increases Ability Power
Shadowflame3,200g110 Ability Power 15 Magic Penetration Cinderbloom Magic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Bloodletter's Curse2,900g65 Ability Power 400 Health 15 Ability Haste Vile Decay Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 tim…
Void Staff3,000gIncreases magic damageNo matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PAfter casting a spell, Sylas stores a charge of Petricite Burst. Sylas's basic attacks will expend a charge and whirl his energized chains around him dealing bonus magic damage to enemies hit. While Sylas has a charge of Petricite Burst, he gains attack speed.
QSylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. After a delay, magical energy explodes from the intersection point dealing damage.
WSylas lunges at an enemy with magical force dealing damage and healing himself against enemy champions.

Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits.
RSylas steals the enemy's ultimate ability and can cast it freely.