Xerath
A

Xerath Support

the Magus Ascendant · Mage · Support
52.1%WR
2.0%Pick
5.2%Ban
194Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashHeal50.4%
ExhaustFlash54.8%31
FlashIgnite50.0%18
Starter
Health PotionHealth Potion
Boots
Sorcerer's Shoes
Core build
Luden's Echo
Shadowflame
Horizon Focus

Ability max order

7 games
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Item options

4th item
Morellonomicon
Morellonomicon
66.7% 3
Rabadon's Deathcap
Rabadon's Deathcap
0.0% 3
Zhonya's Hourglass
Zhonya's Hourglass
100.0% 2
5th item
Void Staff
Void Staff
0.0% 1
Rabadon's Deathcap
Rabadon's Deathcap
100.0% 1
Situational
Rabadon's Deathcap
Rabadon's Deathcap
25.0% 4
Morellonomicon
Morellonomicon
66.7% 3
Zhonya's Hourglass
Zhonya's Hourglass
100.0% 2
Void Staff
Void Staff
50.0% 2
Stormsurge
Stormsurge
0.0% 2
Banshee's Veil
Banshee's Veil
0.0% 1
Popular full builds
Luden's EchoShadowflameHorizon FocusSorcerer's Shoes
15
Luden's EchoHorizon FocusRabadon's DeathcapSorcerer's ShoesZhonya's Hourglass
8
Luden's EchoStormsurgeHorizon FocusSorcerer's Shoes
8
Build orders
Amplifying TomeSapphire CrystalGlowing MoteLost Chapter
71.4%
14
Amplifying TomeSapphire CrystalLost ChapterAmplifying Tome
44.4%
9
Amplifying TomeAmplifying TomeHextech AlternatorAmplifying Tome
57.1%
7

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Best Bot duos

Jhin53.1%32

Abilities

Resource: Mana
P
Mana SurgePassive

Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.

Q
ArcanopulseCooldown 9/8/7/6/5s

Fires a long-range beam of energy, dealing magic damage to all targets hit.

W
Eye of DestructionCooldown 14/13/12/11/10s

Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.

E
Shocking OrbCooldown 13/12.5/12/11.5/11s

Deals magic damage to an enemy and stuns them.

R
Rite of the ArcaneCooldown 130/115/100s

Xerath immobilizes himself and gains numerous long-range barrages.