Zac
S

Zac Support

the Secret Weapon · Tank · Fighter
57.7%WR
0.3%Pick
0.9%Ban
26Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Resolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashIgnite57.1%
ExhaustFlash50.0%4
FlashTeleport100.0%1
Starter
Health PotionHealth Potion
Boots
Plated Steelcaps
Core build
Zeke's Convergence
Sunfire Aegis
Abyssal Mask

Ability max order

1 games
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RRRR

Item options

4th item
Thornmail
Thornmail
0.0% 1
Locket of the Iron Solari
Locket of the Iron Solari
100.0% 1
5th item

Not enough data yet.

Situational
Thornmail
Thornmail
0.0% 1
Locket of the Iron Solari
Locket of the Iron Solari
100.0% 1
Popular full builds
Abyssal MaskZeke's ConvergenceMorellonomiconMercury's Treads
1
Zeke's ConvergenceSunfire AegisAbyssal MaskThornmail
1
Zeke's ConvergenceProtoplasm HarnessThornmailIonian Boots of Lucidity
1
Build orders
Null-Magic MantleDark SealNegatron CloakRuby Crystal
100.0%
1
KindlegemBootsCloth ArmorNull-Magic Mantle
100.0%
1
Ruby CrystalCloth ArmorBramble VestCloth Armor
0.0%
1

Matchups

Minimum 5 games per pairing

No matchup has reached 5games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.

Abilities

Resource: None
P
Cell DivisionPassive

Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Q
Stretching StrikesCooldown 14/12.5/11/9.5/8s

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

W
Unstable MatterCooldown 5s

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

E
Elastic SlingshotCooldown 22/19/16/13/10s

Zac attaches his arms to the ground and stretches back, launching himself forward.

R
Let's Bounce!Cooldown 120/105/90s

Zac bounces four times, knocking up enemies hit and slowing them.