Dr. Mundo
D

Dr. Mundo Bot

the Madman of Zaun · Tank · Fighter
WR
0.0%Pick
5.0%Ban
4Games
Ranked Solo · Patch 16.14
Only 4 games recorded for this role so far, below the 20 needed to show a win rate. We are still ingesting matches for this patch, so these builds will firm up over the next few days.
Emerald+ builds
Runes
Resolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashTeleport0.0%
GhostTeleport0.0%1
FlashGhost0.0%1
Starter
Doran's HelmHealth Potion
Boots
Boots of Swiftness
Core build
Heartsteel
Randuin's Omen
Spirit Visage

Item options

4th item
Jak'Sho, The Protean
Jak'Sho, The Protean
0.0% 1
5th item

Not enough data yet.

Situational
Jak'Sho, The Protean
Jak'Sho, The Protean
0.0% 1
Popular full builds
HeartsteelRanduin's OmenSpirit VisageJak'Sho, The Protean
1
HeartsteelWarmog's ArmorTitanic Hydra
1
HeartsteelWarmog's ArmorRanduin's Omen
1
Build orders
Doran's HelmRuby CrystalRuby CrystalRuby Crystal
0.0%
1
Doran's ShieldGiant's BeltGiant's BeltCrystalline Bracer
0.0%
1
Doran's HelmDoran's ShieldRuby CrystalGiant's Belt
0.0%
1

Matchups

Minimum 5 games per pairing

No matchup has reached 5games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.

Abilities

Resource: None
P
Goes Where He PleasesPassive

Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.

Q
Infected BonesawCooldown 4s

Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.

W
Heart ZapperCooldown 17/16.5/16/15.5/15s

Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.

E
Blunt Force TraumaCooldown 9/8.25/7.5/6.75/6s

Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health. Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.

R
Maximum DosageCooldown 120s

Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.