Dr. Mundo
D

Dr. Mundo Jungle

the Madman of Zaun · Tank · Fighter
42.5%WR
0.8%Pick
5.2%Ban
80Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashSmite38.3%
GhostSmite55.0%20
Starter
Gustwalker Hatchling
Boots
Boots of Swiftness
Core build
Heartsteel
Dead Man's Plate
Spirit Visage

Ability max order

17 games
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RRRR

Item options

4th item
Titanic Hydra
Titanic Hydra
66.7% 6
Thornmail
Thornmail
0.0% 5
Force of Nature
Force of Nature
100.0% 2
5th item
Overlord's Bloodmail
Overlord's Bloodmail
50.0% 2
Protoplasm Harness
Protoplasm Harness
50.0% 2
Thornmail
Thornmail
100.0% 1
Situational
Titanic Hydra
Titanic Hydra
71.4% 7
Thornmail
Thornmail
16.7% 6
Unending Despair
Unending Despair
33.3% 3
Overlord's Bloodmail
Overlord's Bloodmail
33.3% 3
Force of Nature
Force of Nature
100.0% 2
Protoplasm Harness
Protoplasm Harness
50.0% 2
Popular full builds
HeartsteelDead Man's PlateSpirit VisageBoots of Swiftness
45.8%
24
HeartsteelWarmog's ArmorSpirit VisageBoots of Swiftness
4
HeartsteelDead Man's PlateTitanic HydraBoots of SwiftnessWarmog's Armor
4
Build orders
Scorchclaw PupRuby CrystalRuby CrystalGiant's Belt
42.9%
7
Gustwalker HatchlingGiant's BeltGiant's BeltHeartsteel
33.3%
6
Gustwalker HatchlingGiant's BeltRuby CrystalGiant's Belt
20.0%
5

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: None
P
Goes Where He PleasesPassive

Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.

Q
Infected BonesawCooldown 4s

Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.

W
Heart ZapperCooldown 17/16.5/16/15.5/15s

Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.

E
Blunt Force TraumaCooldown 9/8.25/7.5/6.75/6s

Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health. Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.

R
Maximum DosageCooldown 120s

Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.