Sorcery












Precision









51.2%
33.3%3
50.0%2




Ability max order
66 games
Q›
W›
E
QQQQQ
WWWWW
EEEEE
RRRItem options












Matchups
Minimum 5 games per pairingAbilities
Resource: Mana
PHecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
QHecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
WHecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
EHecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
RHecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.





