Hecarim
A

Hecarim Jungle

the Shadow of War · Fighter · Tank
52.6%WR
4.9%Pick
3.9%Ban
475Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
GhostSmite52.9%
SmiteIgnite57.1%7
FlashSmite20.0%5
Starter
Gustwalker Hatchling
Boots
Ionian Boots of Lucidity
Core build
Spear of Shojin
Death's Dance
Black Cleaver

Ability max order

157 games
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Item options

4th item
Endless Hunger
Endless Hunger
68.8% 32
Sterak's Gage
Sterak's Gage
50.0% 10
Serylda's Grudge
Serylda's Grudge
60.0% 10
5th item
Endless Hunger
Endless Hunger
33.3% 6
Sterak's Gage
Sterak's Gage
50.0% 4
Death's Dance
Death's Dance
0.0% 2
Situational
Endless Hunger
Endless Hunger
64.1% 39
Sterak's Gage
Sterak's Gage
43.8% 16
Serylda's Grudge
Serylda's Grudge
58.3% 12
Maw of Malmortius
Maw of Malmortius
80.0% 10
Death's Dance
Death's Dance
50.0% 6
Spirit Visage
Spirit Visage
50.0% 4
Popular full builds
Spear of ShojinDeath's DanceBlack CleaverIonian Boots of Lucidity
59.4%
69
Spear of ShojinDeath's DanceEndless HungerIonian Boots of Lucidity
66.0%
50
Spear of ShojinBlack CleaverEndless HungerMaw of MalmortiusIonian Boots of LucidityDeath's Dance
54.2%
24
Build orders
Gustwalker HatchlingIonian Boots of LucidityLong SwordPickaxe
57.7%
26
Gustwalker HatchlingPickaxeBootsLong Sword
62.5%
24
Gustwalker HatchlingIonian Boots of LucidityLong SwordRuby Crystal
47.6%
21

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Best Mid duos

Ahri70.4%27
Syndra60.9%23
Galio56.5%23
Viktor54.5%22

Abilities

Resource: Mana
P
WarpathPassive

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Q
RampageCooldown 4s

Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

W
Spirit of DreadCooldown 14s

Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

E
Devastating ChargeCooldown 20/19/18/17/16s

Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

R
Onslaught of ShadowsCooldown 140/120/100s

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.