vs
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Doran's Bow400g8 Attack Damage 15% Attack Speed 1.5% Omnivamp
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Doran's Blade450gGood starting item for attackers
Health Potion50gConsume to restore Health over time
Berserker's Greaves1,100gEnhances Move Speed and Attack Speed
Gluttonous Greaves1,000gIncreases Attack Damage based on maximum Mana
Hexoptics C442,800g55 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim Whe…
Yun Tal Wildarrows3,000g50 Attack Damage 45% Attack Speed 0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champio…
Kraken Slayer3,000g45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit , increased based on their missing Health.
Runaan's Hurricane2,650gRanged attacks fire two bolts at nearby enemies
Infinity Edge3,500gMassively enhances critical strikes
Phantom Dancer2,650gMove faster while attacking enemies and gain a shield when on low health.
Infinity Edge3,500gMassively enhances critical strikes
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Mortal Reminder3,000gOvercomes enemies with high Health recovery and Armor
Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Inspiration
Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash . Hexflash : Channel, then blink to a new location.
Magical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash BackGet some gold back when you purchase Legendary Items.
Triple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp TonicPotions grant some restoration immediately.
Biscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Cosmic Insight+ 18 Summoner Spell Haste + 10 Item Haste
Approach VelocityBonus MS towards nearby enemy champions that are movement impaired , increased for enemy champions that you impair.
Jack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste . Gain bonus Adaptive Force at 5 and 10 stacks.
FlashTeleports you a short distance toward your cursor.
BarrierGain a brief Shield.
FlashTeleports you a short distance toward your cursor.
GhostGain Move Speed and ignore unit collision for the duration.
CleanseRemoves all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
FlashTeleports you a short distance toward your cursor.
Q›
W›
E
Doran's Bow400g8 Attack Damage 15% Attack Speed 1.5% Omnivamp
Health Potion50gConsume to restore Health over time
Health Potion50gConsume to restore Health over time
Berserker's Greaves1,100gEnhances Move Speed and Attack Speed
Hexoptics C442,800g55 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). Arcane Aim Whe…›
Runaan's Hurricane2,650gRanged attacks fire two bolts at nearby enemies›
Infinity Edge3,500gMassively enhances critical strikes
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Infinity Edge3,500gMassively enhances critical strikes
Mortal Reminder3,000gOvercomes enemies with high Health recovery and Armor
Guardian Angel3,200gPeriodically revives champion upon death
Bloodthirster3,400gGrants Attack Damage, Life Steal and Life Steal now overheals
Mercurial Scimitar3,200gActivate to remove all crowd control debuffs and grant massive Move Speed
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Guardian Angel3,200gPeriodically revives champion upon death
Infinity Edge3,500gMassively enhances critical strikes
Sona57.3%590
Annie57.1%35
Braum55.7%917
Nidalee55.6%45
Amumu55.1%98
PJinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
QJinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.
WJinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
RJinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.