Runes
Domination











Resolve








Shards
Summoners

52.1%
66.7%6
0.0%1Starter



Boots

Core build

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Ability max order
32 games
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RRRItem options
4th item

Rabadon's Deathcap
46.7% 30

Void Staff
47.6% 21

Zhonya's Hourglass
55.6% 18
5th item

Void Staff
25.0% 8

Rabadon's Deathcap
57.1% 7

Zhonya's Hourglass
33.3% 6
Situational

Rabadon's Deathcap
48.6% 37

Void Staff
41.4% 29

Zhonya's Hourglass
48.0% 25

Banshee's Veil
50.0% 14

Shadowflame
50.0% 6

Cryptbloom
0.0% 3
Popular full builds
Build orders
Matchups
Minimum 5 games per pairingGood against
Struggles against
Abilities
Resource: Mana
PSilver StakePassive
Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.
QRitual NailsCooldown 10/9/8/7/6s
Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.
WSoul IgnitionCooldown 18/17/16/15/14s
Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.
EAshen PursuitCooldown 10s
Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.
RPurgatoryCooldown 120/100/80s
Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.






