Warwick
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Warwick Jungle

the Uncaged Wrath of Zaun · Fighter · Tank
45.5%WR
3.4%Pick
1.1%Ban
123Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Precision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Sorcery
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashSmite47.3%
GhostSmite30.0%10
ExhaustSmite50.0%2
Starter
Gustwalker Hatchling
Boots
Plated Steelcaps
Core build
Stridebreaker
Blade of The Ruined King
Thornmail

Ability max order

24 games
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Item options

4th item
Spirit Visage
Spirit Visage
77.8% 9
Sterak's Gage
Sterak's Gage
33.3% 3
Death's Dance
Death's Dance
66.7% 3
5th item
Force of Nature
Force of Nature
100.0% 1
Jak'Sho, The Protean
Jak'Sho, The Protean
100.0% 1
Frozen Heart
Frozen Heart
100.0% 1
Situational
Spirit Visage
Spirit Visage
77.8% 9
Sterak's Gage
Sterak's Gage
33.3% 3
Thornmail
Thornmail
100.0% 3
Death's Dance
Death's Dance
66.7% 3
Jak'Sho, The Protean
Jak'Sho, The Protean
100.0% 2
Maw of Malmortius
Maw of Malmortius
100.0% 1
Popular full builds
StridebreakerBlade of The Ruined KingThornmailPlated Steelcaps
15
StridebreakerBlade of The Ruined KingSpirit VisageMercury's Treads
8
StridebreakerBlade of The Ruined KingDeath's DancePlated Steelcaps
6
Build orders
Gustwalker HatchlingLong SwordLong SwordTiamat
22.2%
9
Gustwalker HatchlingVampiric ScepterDaggerPickaxe
50.0%
4
Mosstomper SeedlingTiamatBootsRuby Crystal
66.7%
3

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Mana
P
Eternal HungerPassive

Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Q
Jaws of the BeastCooldown 8/7.5/7/6.5/6s

Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.

W
Blood HuntCooldown 80/70/60/50/40s

Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.

E
Primal HowlCooldown 15/14/13/12/11s

Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.

R
Infinite DuressCooldown 110/90/70s

Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.