Ziggs
A

Ziggs Mid

the Hexplosives Expert · Mage
52.0%WR
1.0%Pick
3.0%Ban
98Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashTeleport51.1%
FlashIgnite80.0%5
FlashBarrier66.7%3
Starter
Doran's RingHealth PotionHealth Potion
Boots
Sorcerer's Shoes
Core build
Luden's Echo
Rabadon's Deathcap
Shadowflame

Ability max order

21 games
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Item options

4th item
Void Staff
Void Staff
85.7% 7
Rabadon's Deathcap
Rabadon's Deathcap
40.0% 5
Zhonya's Hourglass
Zhonya's Hourglass
66.7% 3
5th item
Rabadon's Deathcap
Rabadon's Deathcap
100.0% 1
Stormsurge
Stormsurge
0.0% 1
Horizon Focus
Horizon Focus
100.0% 1
Situational
Void Staff
Void Staff
85.7% 7
Rabadon's Deathcap
Rabadon's Deathcap
50.0% 6
Zhonya's Hourglass
Zhonya's Hourglass
66.7% 3
Stormsurge
Stormsurge
50.0% 2
Archangel's Staff
Archangel's Staff
100.0% 1
Liandry's Torment
Liandry's Torment
100.0% 1
Popular full builds
Luden's EchoRabadon's DeathcapShadowflameSpellslinger's Shoes
52.4%
21
Luden's EchoShadowflameZhonya's HourglassSpellslinger's Shoes
5
Luden's EchoShadowflameVoid StaffSpellslinger's Shoes
5
Build orders
Doran's RingAmplifying TomeSapphire CrystalLost Chapter
37.5%
24
Doran's RingAmplifying TomeSapphire CrystalGlowing Mote
42.9%
7
Doran's RingAmplifying TomeLost ChapterAmplifying Tome
66.7%
6

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Mana
P
Short FusePassive

Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

Q
Bouncing BombCooldown 6/5.5/5/4.5/4s

Ziggs throws a bouncing bomb that deals magic damage.

W
Satchel ChargeCooldown 20/18/16/14/12s

Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.

E
Hexplosive MinefieldCooldown 16s

Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.

R
Mega Inferno BombCooldown 120/95/70s

Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.