Rumble
B

Rumble Top

the Mechanized Menace · Fighter · Mage
51.3%WR
1.6%Pick
0.8%Ban
150Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Resolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashIgnite51.4%
FlashTeleport51.5%33
ExhaustFlash60.0%5
Starter
Doran's RingHealth PotionHealth Potion
Boots
Sorcerer's Shoes
Core build
Liandry's Torment
Bloodletter's Curse
Zhonya's Hourglass

Ability max order

63 games
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Item options

4th item
Zhonya's Hourglass
Zhonya's Hourglass
83.3% 6
Rabadon's Deathcap
Rabadon's Deathcap
60.0% 5
Morellonomicon
Morellonomicon
66.7% 3
5th item
Zhonya's Hourglass
Zhonya's Hourglass
100.0% 1
Serpent's Fang
Serpent's Fang
100.0% 1
Rabadon's Deathcap
Rabadon's Deathcap
100.0% 1
Situational
Zhonya's Hourglass
Zhonya's Hourglass
87.5% 8
Rabadon's Deathcap
Rabadon's Deathcap
66.7% 6
Morellonomicon
Morellonomicon
66.7% 3
Shadowflame
Shadowflame
100.0% 3
Riftmaker
Riftmaker
0.0% 2
Serpent's Fang
Serpent's Fang
100.0% 1
Popular full builds
Liandry's TormentBloodletter's CurseZhonya's HourglassSorcerer's Shoes
17
Liandry's TormentZhonya's HourglassShadowflameSorcerer's Shoes
13
Liandry's TormentBloodletter's CurseRiftmakerBoots of Swiftness
7
Build orders
Doran's RingFated AshesBootsAmplifying Tome
50.0%
10
Glowing MoteGlowing MoteDoran's RingAmplifying Tome
80.0%
5
Doran's RingAmplifying TomeBootsFated Ashes
40.0%
5

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Heat
P
Junkyard TitanPassive

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

Q
FlamespitterCooldown 10/9/8/7/6s

Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

W
Scrap ShieldCooldown 6s

Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

E
Electro HarpoonCooldown 0.5s

Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

R
The EqualizerCooldown 130/105/80s

Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.