Jayce
D

Jayce Top

the Defender of Tomorrow · Fighter · Marksman
47.4%WR
4.7%Pick
6.3%Ban
171Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Sorcery
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm
Inspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashTeleport40.9%
FlashIgnite58.1%74
ExhaustFlash22.2%9
Starter
Doran's BladeHealth Potion
Boots
Ionian Boots of Lucidity
Core build
Youmuu's Ghostblade
Manamune
Voltaic Cyclosword

Ability max order

94 games
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R

Item options

4th item
Serylda's Grudge
Serylda's Grudge
43.8% 16
Edge of Night
Edge of Night
55.6% 9
Serpent's Fang
Serpent's Fang
28.6% 7
5th item
Guardian Angel
Guardian Angel
66.7% 3
Voltaic Cyclosword
Voltaic Cyclosword
33.3% 3
Edge of Night
Edge of Night
50.0% 2
Situational
Serylda's Grudge
Serylda's Grudge
40.0% 20
Edge of Night
Edge of Night
54.5% 11
Serpent's Fang
Serpent's Fang
28.6% 7
Voltaic Cyclosword
Voltaic Cyclosword
60.0% 5
Guardian Angel
Guardian Angel
50.0% 4
Endless Hunger
Endless Hunger
75.0% 4
Popular full builds
Youmuu's GhostbladeManamuneVoltaic CycloswordBoots of SwiftnessMuramana
51.5%
33
Youmuu's GhostbladeManamuneSerylda's GrudgeMuramanaPlated Steelcaps
13
Serpent's FangYoumuu's GhostbladeManamuneEndless HungerBoots of SwiftnessMuramanaSerylda's Grudge
10
Build orders
Doran's BladeTear of the GoddessLong SwordLong Sword
56.7%
30
Doran's BladeTear of the GoddessLong SwordSerrated Dirk
20.0%
15
Doran's BladeLong SwordLong SwordSerrated Dirk
20.0%
10

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Mana
P
Hextech CapacitorPassive

When Jayce swaps weapons he gains Move Speed for a short duration.

Q
To the Skies! / Shock BlastCooldown 16/14/12/10/8/6s

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

W
Lightning Field / Hyper ChargeCooldown 10s

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

E
Thundering Blow / Acceleration GateCooldown 20/18/16/14/12/10s

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

R
Mercury Cannon / Mercury HammerCooldown 6s

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.