Jayce
D

Jayce Jungle

the Defender of Tomorrow · Fighter · Marksman
32.6%WR
0.9%Pick
6.5%Ban
86Games
Ranked Solo · Patch 16.14
Emerald+ builds
Runes
Inspiration
Glacial AugmentUnsealed SpellbookFirst Strike
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Precision
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
Shards
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacityHealth Scaling
Summoners
FlashSmite32.6%
Starter
Scorchclaw PupHealth Potion
Boots
Ionian Boots of Lucidity
Core build
Voltaic Cyclosword
Youmuu's Ghostblade
Serylda's Grudge

Ability max order

46 games
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R

Item options

4th item
Serylda's Grudge
Serylda's Grudge
14.3% 21
Edge of Night
Edge of Night
66.7% 9
Serpent's Fang
Serpent's Fang
28.6% 7
5th item
Guardian Angel
Guardian Angel
16.7% 6
Serylda's Grudge
Serylda's Grudge
66.7% 3
Edge of Night
Edge of Night
33.3% 3
Situational
Serylda's Grudge
Serylda's Grudge
20.8% 24
Edge of Night
Edge of Night
57.1% 14
Guardian Angel
Guardian Angel
27.3% 11
Serpent's Fang
Serpent's Fang
50.0% 10
Bastionbreaker
Bastionbreaker
80.0% 5
Maw of Malmortius
Maw of Malmortius
0.0% 3
Popular full builds
Voltaic CycloswordYoumuu's GhostbladeSerylda's GrudgeSerpent's Fang
10
HubrisVoltaic CycloswordEdge of NightIonian Boots of Lucidity
8
Voltaic CycloswordYoumuu's GhostbladeEdge of Night
8
Build orders
Scorchclaw PupLong SwordLong SwordSerrated Dirk
0.0%
7
Scorchclaw PupLong SwordSerrated DirkBoots
0.0%
5
Scorchclaw PupLong SwordSerrated DirkLong Sword
40.0%
5

Matchups

Minimum 5 games per pairing
Good against
Struggles against

Abilities

Resource: Mana
P
Hextech CapacitorPassive

When Jayce swaps weapons he gains Move Speed for a short duration.

Q
To the Skies! / Shock BlastCooldown 16/14/12/10/8/6s

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

W
Lightning Field / Hyper ChargeCooldown 10s

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

E
Thundering Blow / Acceleration GateCooldown 20/18/16/14/12/10s

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

R
Mercury Cannon / Mercury HammerCooldown 6s

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.